The last game for Turn 2 of the campaign would see the British launch an attack on Musaid...however, thanks to the fog of war element (as I am mostly playing as umpire), the British campaign commander found his attack heading straight into the advancing 15. Panzer Division...not good.
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Right-most attack: 4 RTR (now with 'B' Squadron) and the Cameron Highlanders...stumble into
15. Panzer taking the scenic coastal route. Oops. |
The British would be attacking here with 350 Pts against 500 pts of Germans & Italians. A tough ask; the only bright spot being that (thanks to schedules) I would be commanding the British force...
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The British force. |
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Germans, with Italian infantry proxied by Germans (the shame!) |
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The Battlefield: the outskirts of Musaid on the right. Little else of interest. |
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Italian infantry infest the buildings... with an 88 in support! |
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British advance guard...three Matildas. They trade long-range shots with the Panzers, to no effect. |
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More reserves slowly come on (very sloooowly). The 88 is however KO'd by a 25-pounder firing over open sights! |
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Matildas move toward the village: the Italian infantry take possession of a perfectly good gun-pit (found unoccupied, owner deceased!). More Panzers arrive in the distance. |
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British infantry arrive....reserves still glacial. Rear most Matilda break-downs and is lost. |
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German armour decides to commit...time to be brave. Italians get shot at a lot by British infantry: they would eventually lose half the platoon, but retained the position. |
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Flank hits all bounce off the Matildas side armour, though a frontal hit gets through and a Matilda burns...typical!
An unlucky Panzer III G then rolls over an unmarked Italian mine! |
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Matildas claim a Panzer IV D in return...quite disappointing return fire mostly. |
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Another Matilda is subsequently lost, though in return another Panzer IV D is KO'd, as well a a Panzer III G. |
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The 25-pounder shifts position and... mostly misses things. |
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Panzers shoot back, eventually destroying it. |
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The close-range duel in the town ends when the Panzer III bounces rounds off the thick frontal armour of the British tank while the Matilda makes the return shot count. |
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German tank losses are mounting...but the British are running out of time. |
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With twelve turns complete, darkness falls and the British attack is called off.
Though it failed to take the position, the attack did inflict considerable German losses. |
Bloody slow reserves meant I could't really win the game, but it was still pretty close despite the force imbalance. The Axis forces took a beating with 34/41 BR while the British losses were lighter and they suffered just 15/34 BR loss.
CdlT
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