This covers German counter-attacks after the D-day landings and the 6th Airborne Division’s drop in the Orne Bridgehead area. German forces have managed to successfully hold onto the town of Breville and from there will launch counter-attacks in an attempt to re-take the bridges over the Orne River. The British naturally want to prevent this from happening and in turn eliminate the Germans in Breville.
Since the 1st and 4th Special Service Brigades were actively involved in the area I would be fielding No. 6 Commando from the Commando PDF on the FOW Site, using the “Orne Commandos” list. Colin would be fielding Grenadiers (ostensibly 346. Grenadier Division) from Fortress Europe. Both armies were set at 1750 Pts.
In the campaign the Germans have the option of attacking out of Breville towards either Amfreville or the Bois Mont region. If their first attack fails, they may declare it to have been a diversionary attack and attack again in the other region instead. Colin elected to attack Amfreville up first, so we set up the table using the (very short) terrain guide in D-Day. The Germans would be attacking in a No Retreat Mission.
The first German saw movement across the board, Grenadiers advancing everywhere, Marders hanging back a little and PZ. IVs attacking up the German left flank with Black Pioneers moving in to the woods on the German far left, another platoon of Grenadier following. German artillery failed to find targets.
The German Company Commander, advancing through the centre orchard with a Grenadier platoon, moved out too far ahead of the platoon. Just in 16” of three Commando Rifle/MG teams he was mercilessly gunned-down on the first turn. In my victory dance I forgot to take a picture...
Artillery hit a Pz. IV but I failed FP, Air failed to range in and everyone else stayed GTG. No reserves.
Turn 5 sees the German infantry fail to un-pin, Marders move a little further down the road and KO a 17-pounder. My bound five shooting is mostly ineffective.
Turn 6, Pioneers un-pin, move forward to assault with Flame-thrower in-tow. Marders also move forward to the edge of the village. Nebelwerfers pin the Commando Section. Unfortunately (for the Germans) the Flamethrower is too far back to fire, but the assault goes in anyway. Defensive fire drags in the Commando Section to the left of the main assault, pinning the Pioneers and destroying three bases.
Amfreville remains in British hands!
German high command’s official line was that this was the “diversionary” attack, despite heavy casualties. The real thrust will take place next game in the Bois Mont region.